RESUME
Education
Carnegie Mellon University
2019.8 - 2021.5
Major: Entertainment Technology Center(ETC)
Tsinghua University
2015.9 - 2018.7
Major: Automation (GPA 3.48/4.0)
Second Major: Digital Media Art (GPA 3.62/4.0)
Skills
Unity
Unreal Engine
After Effect
Autodesk 3DMax
Languages
Experience
Programmer and designer @ Electronic Arts, Redwood City, CA
2020.1 - Present
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Created a voice-driven interaction experience for Sims with Amazon's Alexa voice assistent.
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Converted design pattern into python and html-5 code.
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(Still upgrading)
Research Assistant @ Institution of Automation, CAS
2018.9 - 2018.12
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Learned the concepts and methods of natural language processing, Python programming and frameworks like TensorFlow
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Built the neural machine translation model using existing frameworks
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Improved my autonomous learning ability, induction ability and summing up ability
Game Designer Intern @ Netease Games, Shanghai
2018.7 - 2018.9
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Took charge of NPC design and layout of one scene in an under-development game; edited other game instances
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Studied the process of game design in a large game company design studio
Lead Programmer @ 2018 CIGA Game Jam, Hangzhou 2018.7
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Programmed a 2D multiplayer cooperation game on PC.
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Learned about how to rapid prototype.
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Got awarded the third prize.
C++
C#
C
Python
Hobbies
PS4/Switch
Tennis
Japanese (N2)
Academic
Projects
Building Virtual World, Programmer, ETC, Pittsburgh, PA Fall 2019
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Created games with 4 other teammates in one/two week round.
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Gained experience on different platforms, including Vive, Magic Leap, Kinect and Oculus.
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Worked with artists and sound designers of different backgrounds.
Digital Entertainment Design, Programmer, Tsinghua University, Beijing, China Spring 2018
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Created a physical device with Arduino, allowing players to use gestures to play fighting games such as Street Fighters.
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Programmed the input module to process data from sensors based on C-like framework.