Carnegie Mellon University
2019.8 - 2021.5
Major: Entertainment Technology Center(ETC)
2015.9 - 2018.7
Major: Automation (GPA 3.48/4.0)
Second Major: Digital Media Art (GPA 3.62/4.0)
Programmer and designer @ Electronic Arts, Redwood City, CA
2020.1 - Present
Created a voice-driven interaction experience for Sims with Amazon's Alexa voice assistent.
Converted design pattern into python and html-5 code.
http://www.etc.cmu.edu/projects/plumbob/ (Still upgrading)
Research Assistant @ Institution of Automation, CAS
2018.9 - 2018.12
Learned the concepts and methods of natural language processing, Python programming and frameworks like TensorFlow
Built the neural machine translation model using existing frameworks
Improved my autonomous learning ability, induction ability and summing up ability
Game Designer Intern @ Netease Games, Shanghai
2018.7 - 2018.9
Took charge of NPC design and layout of one scene in an under-development game; edited other game instances
Studied the process of game design in a large game company design studio
Lead Programmer @ 2018 CIGA Game Jam, Hangzhou 2018.7
Programmed a 2D multiplayer cooperation game on PC.
Learned about how to rapid prototype.
Got awarded the third prize.
Building Virtual World, Programmer, ETC, Pittsburgh, PA Fall 2019
Created games with 4 other teammates in one/two week round.
Gained experience on different platforms, including Vive, Magic Leap, Kinect and Oculus.
Worked with artists and sound designers of different backgrounds.
Digital Entertainment Design, Programmer, Tsinghua University, Beijing, China Spring 2018
Created a physical device with Arduino, allowing players to use gestures to play fighting games such as Street Fighters.
Programmed the input module to process data from sensors based on C-like framework.